Dawn of A New Age
Fires burn atop the ruined citadel on Hellknight Hill,
sending plumes of red smoke into the air that could be a call for help. Within
the old keep, strange invaders from a distant land, mysterious long-lost ruins,
and the machinations of a shadowy organization await discovery. Something dire
is building toward an apocalyptic event, and it falls to your characters to stop
the end before it begins. The Age of Ashes Adventure Path begins with
"Hellknight Hill"-a complete adventure for 1st- to 4th-level
PZO90146 Pathfinder Adventure Path Age of Ashes: Cult
Stand Against the Darkness
The citadel atop Hellknight Hill has been claimed,
along with the ring of ancient portals in its basement. What dangers lie beyond
this magical portal, and what do the cultists who've used it before have in
store? There's only one way to find out: the heroes must travel through to the
lands beyond, where they will make new allies, face new enemies, and do much,
much more! The Age of Ashes Adventure Path continues with "Cult of
Cinders"-a complete adventure for 5th-8th level
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