America Falling: The Coming Civil War
Rated 3.5/5 based on 11 customer reviews

America Falling: The Coming Civil War

Absent Superpowers Series - War Game

Available: Out of Stock
$155.00

A new chapter in the “Absent Superpowers” Series

Predicting the imminent collapse of the United States is a journalistic and academic commonplace as old as the republic itself. In fact, the first op-ed pieces on that theme began appearing in newspapers–both within the country itself and elsewhere around the world–before the ink on the first copy of the constitution was even properly dry back in 1787. The genre even had a name: “declinism.”

Similarly, the reasons given for that supposedly inescapable fall have generally always–from the late-18th century to the present–been divided into three categories: ethno-racial conflict, class conflict, or some mixture of the two. America Falling enables two players to simulate the entire first year of a hypothesized near-future civil war–brought on by whatever is your own favorite reason–across all of the lower-48 states.

Specifics:

  • Complexity: 6 out of 10
  • Solitaire Suitability: 8 out of 10
  • Time Scale: six two-month turns
  • Map Scale: 33 miles (54 km) per hex
  • Unit Scale: brigades, with abstracted air & naval power
  • Players: one or two, best with two
  • Playing Time: four to six hours

A new chapter in the “Absent Superpowers” Series

Predicting the imminent collapse of the United States is a journalistic and academic commonplace as old as the republic itself. In fact, the first op-ed pieces on that theme began appearing in newspapers–both within the country itself and elsewhere around the world–before the ink on the first copy of the constitution was even properly dry back in 1787. The genre even had a name: “declinism.”

Similarly, the reasons given for that supposedly inescapable fall have generally always–from the late-18th century to the present–been divided into three categories: ethno-racial conflict, class conflict, or some mixture of the two. America Falling enables two players to simulate the entire first year of a hypothesized near-future civil war–brought on by whatever is your own favorite reason–across all of the lower-48 states.

Specifics:

  • Complexity: 6 out of 10
  • Solitaire Suitability: 8 out of 10
  • Time Scale: six two-month turns
  • Map Scale: 33 miles (54 km) per hex
  • Unit Scale: brigades, with abstracted air & naval power
  • Players: one or two, best with two
  • Playing Time: four to six hours

Delivery Rates

We charge a flat rate of $6 NZD per shipment.

Most orders are shipped using New Zealand Post and these parcels are shipped with no-signature required.

Delivery Times

Gorilla Gaming orders ship from Mighty Ape, based in Auckland, New Zealand.

We use Courier Post for most orders, which allows for fast and reliable delivery to destinations across their comprehensive domestic network. Delivery times vary depending on a product's stock status and the intended delivery address.  

Most 'In stock' products are delivered overnight anywhere in New Zealand – provided the order is placed before cut-off time. Our Overnight Delivery cut-off is usually 3:30pm Monday to Friday. Larger products take an additional 1–2 days to be delivered to the South Island. Rural Delivery and Dangerous Goods may take an additional day for delivery.  

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