Description
Sidereal Confluence: Trading and Negotiation in the Elysian Quadrant is asingularly unique trading and negotiation game for 4–9 players. Over thecourse of the game, each race must trade and negotiate with the rest to acquirethe resource cubes necessary to fund their economy and allow it to produce goodsfor the next turn. Scheming, dealing, and mutually beneficial agreements are keyto success. While technically a competitive game, Sidereal Confluence has acooperative feel during the trading phase as no race has the ability to thriveon its own. Trade well, and you'll develop technologies and colonize planets toform a civilization that is the envy of the galaxy.
Each player chooses one of the nine unique and asymmetrical alien races thathave come together to form a trade federation in their quadrant. Each race hasits own deck of cards representing all the existing and future technologies itmight research. Some races also have other cards related to unique features oftheir culture. These cards represent portions of the culture's economy andrequire spending some number of cubes to use, resulting in an output of morecubes, ships, and possibly victory points. Since each culture's outputs rarelymatch their inputs, players need to trade goods with one another to run theirconverters to create the resources they truly need to run their society mostefficiently and have an effective economy. Almost everything is negotiable,including colonies, ships, and all kinds of resources.
Each game round contains an open trading phase in which all players cannegotiate and execute deals for cubes, ships, colonies, even the temporary useof technologies! Players with enough resources can also research technologies,upgrade colonies, and spend resources on their race's special cards during thisphase. Once complete, all players simultaneously run their economies, spendingresources to gain more resources. The Confluence follows, starting with playerssharing newly researched technologies with all other races and following withbidding to acquire new colonies and research teams. Researching a new technologygrants many victory points for the prestige of helping galactic society advance.When one race builds a new technology, it is shared with everyone else.Technologies can be upgraded when combined with other technologies.
The ultimate goal is victory points, which are acquired by researchingtechnologies, using your economy to convert resources to goods, and convertingyour leftover goods into points at the end of the game.
The game is almost all simultaneous play.
Sidereal Confluence (Remastered Edition) features the same gameplay as thefirst edition of the game from 2017, but features an updated card layout, ateaching guide, and an improved rulebook for easy set-up and learning with morevisual examples and clear key terms.
The Dice Tower Seal of Excellence is a trademark of The Dice Tower,LLC and is used with permission.
Product Details
Product Code: 33917304Barcode: 634482730515
Publisher: Wizkids
Brand: WizKids
Playtime: 120-180 minutes
Recommended Age: 14+
Number of Players: 4-9
Themes: Sci-Fi / Space
Board Game Mechanics: Auction | Negotiation | Trading | Variable Player Powers
Categories: All Games, Best Sellers, Board Games, Dudley's Christmas Gift Recommendations, Puzzles for Mother's Day!, Sale Games, Sci-Fi Games, Strategy Board Games, Trading Card Games, Wizkids
Delivery
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